| International Design Workshop 1999 |
| Intro | Organisation | Results | Sponsors | Images |
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The design-workshop Stone & Steel Students of the two Departments of Industrial Design of the Universidade Lusófona in Lisbon / Portugal and of the University of Kassel / Germany, engaged in an intensive two week design-workshop, designing furniture and objects using stone and steel as the basic materials. The objective was to design "light-weight" objects. "light-weight" To design "light-weight" objects with stone and steel is a contra- diction in itself. Obviously there are no well defined and easy answers to such a task. The contradiction expressed by the phrase "light-weight in stone and steel" creates an unfamiliar situation which is difficult to master and which can not be resolved by the application of standard routines. From Ideas to Prototypes Generate ideas, develop concepts, and try to carry them to the status of prototypes. If this is not possible for various reasons, use mock ups or medium and small scale models to demonstrate Your ideas. Remember: The process of designing objects is concerned with finding representations for ideas in three dimensions. Setting It was considered important to the workshop to have: a quiet setting removed from the one of daily routine a large enough working space with most of the tools and materials needed close at hand an opportunity to get help and external advice on the prototypes from local firms and local experts local firms, willing to sponsor prototypes in the area of their expertise the possibility to present and exhibit the final results in an adequate academic setting effective means to keep the cost to the participating students to an affordable level an overall environment allowing and supporting creative processes and group dynamics. Design is an activity. It produces a plan, which, if carried through will bring about a situation. But, unfortunately, most, if not all plans also produce undesired, unwanted and/or unforeseeable side-effects and aftereffects. Besides claiming the laurels for the desired effects, the designer is also respon-sible for the undesired, unwanted, unforeseeable effects. "Making Design" versus "Learning how to design" The goal is not: "Making Design" but rather: "Learning how to design" The difference is important. It puts the results of the workshop into its own frame of reference. What the students have produced is still far away from a design product, but in each case we can see roads toward such a product. October 1999 Prof. Dr. Hans Dehlinger |
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